It also tends to move approximately a fair bit when pushed into corners, which is rather unusual, because usually, when a vehicle has firm ride it makes up for it with minimal lean into the twisty stuff, but there is noticeable body roll in this case.

The updated Mazda 2 also brings about the Japanese brand’s new G-Vectoring control technology which is unbelievably difficult to feel.Fundamentally, Mazda’s software – which was eight years in the making – reads steering inputs to ever-so-subtly reduce engine torque to the front wheels. Once there is a reduction in torque, it shifts the weight of the vehicle forward, which adds more bite to the front wheels, which, Mazda claims, adds more grip and confidence at any speed. Does it work? Almost certainly. Does it make a noticeable difference to the driving experience? None whatsoever.

That’s not to say the dynamics are compromised, because if anything the Mazda 2 is almost certainly up there as one of the best in segment when it comes to driving enjoyment. It’s an ideal city car and it has the right mechanical setup to make sure the driving process remains fun. We liken it to the Mazda MX-5, which also shows considerable body roll but remains a very enjoyable car to drive.

Maybe our biggest dissatisfaction with the Mazda 2 is its interior. It is starting to feel a little old-fashioned and presents unusual mixture of hard and soft plastics, with the addition of a carbon-fiber-like finish from end to end the dash that, while adding visual appeal, seems like a stop-gap. There are ample of harsh and scratchy plastics all the way through as well, which further detract from the car’s aesthetic.

Typically, we would commend the Mazda infotainment system. Nevertheless, the one in the Maxx misses out on navigation and the entire range lacks Apple CarPlay, which is a bit of a no-no in this day and age when the target market is young, first-time car buyers who likely put technology and connectivity above all else but, perhaps, safety.



